![]() There are co-op focused characters and abilities in this game. One of my favourite MultiVersus features is likely to be quite controversial. The Alpha is honestly quite limited, so I’m stoked to see how the game will adapt and grow with a big community in tow. I’m not the best at fighting games but within a few short hours, I was already singing MultiVersus’ praises and exercising some cool combos. And if they do stick with it and find their main, I get the feeling that they’ll pick up the trickier side of the game in no time. You can trip over your fingers sometimes if you try too hard to stick to the move list, but once you learn to let go and focus on a few key attacks, the combat is joyous.Īdept fighting game players will love its complexity, but kids who just want to jump around and see Finn do a BMO chop can have a lot of fun too. This may be hard to get used to for some Smash converts, but I liked how it kept the pace down so you have time to think about how to use your abilities, which are generally more convoluted. ![]() It is most different on the offensive though, where you have to be a lot more accurate with your attacks. ![]() Defensively, MultiVersus feels fluid and very similar to Smash with its air dodges and upward-special recoveries. Dashing and edge guarding feel fantastic, and the way that these advanced concepts are signposted in battle or taught to the player from the jump makes MultiVersus feel more accessible than most of its genre colleagues. Even in the Closed Alpha, there’s a lot of competitive movement technology baked into the game. The first thing to notice when playing MultiVersus is how kinetic it feels. Somehow, Superman doesn’t look too weird standing next to Shaggy, and Tom and Jerry feel like a solid pairing with Harley Quinn. Looking through the entire roster feels like being thrown recklessly between the past and present, but the art direction holds it all together. But it’s also really fun…Īrya Stark teams up with Bugs Bunny, who shares a stage with Steven Universe and Wonder Woman. It’s a multiplayer beat’ em up with a Warner Brothers roster, after all. Nickelodeon All-Star Brawl and Brawlhalla have been labelled as ‘Smash Killers’, whether they like the title or not, and I’m sure MultiVersus will suffer the same fate, even if it just wants to make a dent in a market ripe for innovation. We’ve had a few games try to tackle this hegemony as of late, with varying levels of success. READ MORE: ‘V Rising’ is a vivacious and voracious vampire ‘Valheim’.Such intricate, character-driven stories sound unlikely in the chaos of modern competitive fighting games, but not in MultiVersus, Player First Games’ ambitious entry into a genre currently dominated by Nintendo’s Super Smash Bros. And when I’ve got enough clues, I reveal their true identity and send them barrelling off the map with a police escort. Instead of using punches and kicks to take down foes, I spout bubbles of sass and collect evidence in order to unmask them.
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